SmartBrief x NASEF Esports Surveys: What Educators Are Seeing in Scholastic Esports
Dec 16, 2025
The Scholastic Esports SmartBrief is published weekly and includes articles and information related to scholastic esports, STEM education, SEL, NASEF programs, and more. If you don’t already, subscribe here.
Each month, NASEF partners with SmartBrief to ask educators how scholastic esports is impacting student learning, school culture, and future-ready skills.
Here’s a summary of recent surveys. They highlight growth in college pathways, strong community engagement, and continued enthusiasm for esports as a powerful learning tool.
College & Career Pathways
Esports continues to open real opportunities for students:
- 66.67% say seniors have committed to a college esports team
- 50% say their students would major in AI if offered
These findings show the momentum in building college pathways through esports programs.
Funding
Schools are resourceful, but uneven funding persists:
- 46.16% have raised funds to attend events
- 22.23% have received grants
- 30.77% say their community contributed gear
Esports continues to benefit from grassroots support, even as many programs seek more formal funding.
Technology & Equipment
Schools are adapting to accessibility and tech needs:
- 57.15% of educators are experienced in streaming or shoutcasting
- 42.86% offer adaptive gaming equipment
- 31.25% have student-led tech support programs
- **Summer device handling varies widely:
50% collect devices, 25% allow students to keep them, 25% use other systems
These tech-literate environments are helping students develop real-world digital skills.
Student Health, Well-Being, & Impact
Esports continues to support belonging, confidence, and community:
- 92.86% say students take pride in their esports club
- 72.73% say players form online friendships
- 69.57% report inclusion of students with intellectual and developmental disabilities
- 44.45% say players have experienced online bullying
- 45.45% never take exercise breaks, showing room for healthier gaming habits
Esports remains a strong driver of connection and inclusion for many students. The Esports Health & Wellness Certification Program addresses online bullying by promoting healthier communication and discussing injury prevention and physical wellness for players who rarely take exercise breaks.
Student Interests & Culture
A fun snapshot of the esports community:
- 61.54% participate in other extracurriculars
- Minecraft leads as players’ favorite game (45%)
Esports remains a cultural touchpoint that blends creativity, humor, and diverse interests.
Competition
Programs are gaining deeper competitive experience:
- 54.16% have competed at the state level
- 82.36% say players also play chess
- 40% of teams have existed for more than five years
These numbers reflect the growing maturity of scholastic esports programs.
Gaming Trends & the Future
Looking forward, educators and students are thinking about the next wave:
- 46.16% would consider using an AI esports coach
- Students show strong interest in esports in the Olympics (57.15%)
- **Excitement varies widely at the team level
Esports continues to evolve with the growth of coaching and competitive events.
Stay Up-to-date with Scholastic Esports SmartBrief
SmartBrief x NASEF surveys show sustained growth and enthusiasm across esports programs. Students are more engaged, programs are more inclusive, and schools are using esports to prepare learners for technology-rich future careers. Stay in touch with these and other trends by subscribing to NASEF’s Scholastic Esports SmartBrief.